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OtakuController

OtakuController is a Small program mapping Xbox One Controller or Xbox 360 Controller to mouse operations.
You will need XNA Framework 4.0 Redistribution (http://www.microsoft.com/en-us/download/details.aspx?id=20914) to run
or XNA Game Studio 4.0 refresh (https://msxna.codeplex.com/releases/view/117230) to build this.

1. Connect a Xbox One or Xbox 360 controller.
2. Keep this open, you can minimize it.
3. Have fun:
Moving LS as moving pointer.
Moving RS as scrolling.
A or RT for left button.
B or LT for right button.
Y or RS for middle button.
Note: You can't use this on applications that requires administrator previledge unless you run this as an administrator as well.

Have fun.

1.0: OtakuController 1.0
GitHub: https://github.com/WindyDarian/OtakuController


大概需要 XNA Framework 4.0 Redistribution (http://www.microsoft.com/en-us/download/details.aspx?id=20914) 和.NET Framework 4.5来运行

总的来说这就是用手柄模拟鼠标,把Xbox 360或者Xbox One手柄映射成鼠标操作的工具
运行放那不管就好了。
要在管理员权限的程序上起作用,它也必须以管理员权限运行才行。
操作方法:
左摇杆=移动
右摇杆上下=滚轮
A和RT左键
B和LT右键
Y和RS按下是中键

于是终于可以躺着玩Gal了液!

1.0: OtakuController 1.0
GitHub: https://github.com/WindyDarian/OtakuController