Participated in a game jam hosted in the university (PennPlay 2016) last week.

The theme was time, so we built an top-down shooter arena using Unreal Engine where both player can rewind the time of their character and bullets. (Darren designed the game!)

The name of this game is Re:Wind. Got an Editor's Choice award. Thanks Nicole!



Anyway, I am starting a new project for the game design (and programming) course. And we will be using Oculus Rift and LeapMotion controller. The prototype will be open source at

The name will be "Siren's Aria".